Knights of Arc

The Knights of Arc are the main branch of military in Inspiria. Those that enlist and fight in this division are always the brave and foolhardy sorts, willingly putting themselves to the front lines in battles against the Geist. Many Knights are young, and will see action for the bare minimum of six months, then leave with an ETS discharge and a haunting life experience.

Those that choose to stay fighting with fellow Knights are, by comparison, older, more mature and much more sardonic. Although not unheard of for younger Knights to stay longer than their six months, almost all those who stay to fight will be 30 years old at the least.

Uniform and Equipment
The unform of the Knights of Arcana consists of black light armour worn beneath a large coat of white and gold, bearing the official emblem of the Knights on its right sleeve and back (a blue cross over a gold crescent). Major equipment will vary from soldier-to-soldier, but all Knights are armed with two daggers, a powerful top-break revolver and a collection of flares.

Noteworthy Exploits

 * Operation "Sorrow's End," Yr. 1594 - 1601; Succesfully assaulted and reclaimed half of Eternity City after a five year battle with the Geist.
 * Operation "Arcana Reign," Yr. 1715; Official assassination and confirmation of the deaths of the elusive "Geist Lustre" soldiers.
 * Operation "Movement of the Cleanse," Yr. 1800 - 1810; Partial reclaim of the fallen half of Concordia. Overall failure due to an encounter with a powerful foe.
 * Operation "Those of Arc," Yr. 2020 - 2022; Pre-empted and stopped a potential breach of security and safety within Empire City over a two year period.
 * Operation "Ragnarök", Yr. 2099; Second encounter with a long forgotten foe on the outskirts of Inspiria.

Ongoing Exploits

 * Operation "Fight the Boundary," Yr. 1830 - Present; Ongoing battle against a sudden increase in Geist numbers assaulting Inspiria.
 * Operation "Return of the Movement," Yr. 2000 - Present; Ongoing battle and push against Corruption and Geist in the fallen half of Concordia.

Important Dates

 * Yr. 1810; First recorded encounter with the Geist Grandeur.
 * Yr. 2099; Second recorded encounter with the Geist Grandeur.
 * Yr. 3244; Third recorded encounter with the Geist Grandeur.
 * Yr. 4666; Captain Judas Lyr single-handedly storms and slaughters a Geist outpost in the heart of the fallen half of Concordia. In memory of his service and sacrifice, the rank soon becomes the two ranks of "Captain" and "Knight-Captain", the latter being the highest attainable that sees combat exclusively.